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KernelAPI reference

Enum WindowMode

Namespace: MicroEngine.Core
Assembly: MicroEngine.dll
Guide: Game lifecycle and time

How the game’s window covers the screen (WindowMode, WindowMode).

C#
public enum WindowMode

Fields

ExclusiveFullscreen = 2

Exclusive full screen at the display’s desktop resolution and refresh rate, where the backend offers it (SDL and raylib on desktop); elsewhere the same as Fullscreen.

Fullscreen = 1

A borderless window covering its display at the display’s current resolution: switching is instant and other windows can show above it.

Windowed = 0

A window the player can move and resize (the default on desktop).