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KernelAPI reference

Class AchievementSaveData

Namespace: MicroEngine.Core
Assembly: MicroEngine.Achievements.dll
Guide: Game lifecycle and time

What is written to the save slot. Entries are keyed by achievement id.

C#
public sealed class AchievementSaveData

Inheritance

object ← AchievementSaveData

Constructors

AchievementSaveData()

C#
public AchievementSaveData()

Properties

Entries

Saved state per achievement id.

C#
public Dictionary<string, AchievementRecord>? Entries { get; set; }

Property Value

Dictionary<string, AchievementRecord>?

Version

Format version of the saved data.

C#
public int Version { get; set; }

Property Value

int