PlatformAPI reference
Delegate AudioRender
Namespace: MicroEngine.Platform
Assembly: MicroEngine.Platform.dll
Guide: The platform host
Fills all of buffer (buffer.Length / Channels frames of the sink’s
AudioFormat). Called by one thread at a time; which thread depends on
Schedule. It never blocks, allocates, takes a lock the main thread holds, or throws.
public delegate void AudioRender(Span<float> buffer)Parameters
The interleaved samples to write.