InputAPI reference
Enum TouchVisibility
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.Touch.dll
Guide: Input
When on-screen controls are drawn.
public enum TouchVisibilityFields
Always = 1
Drawn on every screen with touch, whatever device plays.
Auto = 0
On touch-first screens, and elsewhere after the first touch; hidden while a keyboard or gamepad plays, back on the next touch.
Never = 2
Never drawn, and touches are ignored.