InputAPI reference
Enum StickPlacement
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.Touch.dll
Guide: Input
Where a virtual joystick’s base is.
public enum StickPlacementFields
Fixed = 0
Always at its anchored position; a touch must start on it.
Floating = 1
Appears where the thumb lands inside Zone, and follows a thumb that slides past its rim.