Skip to content

InputAPI reference

Enum StickPlacement

Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.Touch.dll
Guide: Input

Where a virtual joystick’s base is.

C#
public enum StickPlacement

Fields

Fixed = 0

Always at its anchored position; a touch must start on it.

Floating = 1

Appears where the thumb lands inside Zone, and follows a thumb that slides past its rim.