InputAPI reference
Enum PromptKind
Namespace: MicroEngine.Input
Assembly: MicroEngine.dll
Guide: Input
What an ActionPrompt shows: a key, a gamepad control, an on-screen control, or a plain label.
public enum PromptKindFields
Key = 0
A keyboard key (Key).
Label = 4
A label set with SetLabel, or the action’s name when nothing presses it on the device.
PadAxis = 2
A direction of the left stick, a trigger or another gamepad axis.
PadButton = 1
A gamepad button (Button, named for PadStyle).
Touch = 3
An on-screen touch control: a button’s label, or a d-pad or joystick direction.