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InputAPI reference

Enum InputMap.StickDirection

Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.dll
Guide: Input

The direction of the left stick an action is bound to (None, Left, Right, Up, Down). The action is down when the stick points that way beyond StickThreshold, and its Value is the deflection along that direction.

C#
public enum InputMap.StickDirection

Fields

Down = 4

Left = 1

None = 0

Right = 2

Up = 3