InputAPI reference
Enum InputMap.StickDirection
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.dll
Guide: Input
The direction of the left stick an action is bound to (None, Left, Right, Up,
Down). The action is down when the stick points that way beyond StickThreshold, and its
Value is the deflection along that direction.
public enum InputMap.StickDirectionFields
Down = 4
Left = 1
None = 0
Right = 2
Up = 3