InputAPI reference
Interface IKeyLabels
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.dll
Guide: Input
The labels the player’s keyboard layout prints on keys: “Q” for A on AZERTY. A capability of input backends that know the layout (TryGetCapability``1).
public interface IKeyLabelsMethods
KeyLabel(Key)
The key’s label in the current layout, or null when the backend cannot tell (the US name is used then).
string? KeyLabel(Key key)Parameters
key Key