InputAPI reference
Interface IGamepadRumble
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.dll
Guide: Input
Gamepad vibration, a capability of input backends whose pads can rumble.
public interface IGamepadRumbleMethods
Rumble(DeviceId, float, float, double)
Rumbles pad’s low-frequency (left, heavy) and high-frequency (right, light) motors at 0..1 for
seconds; 0, 0 stops it. Returns false when the pad cannot rumble.
bool Rumble(DeviceId pad, float low, float high, double seconds)Parameters
pad DeviceId
low float
high float
seconds double