InputAPI reference
Enum GamepadStyle
Namespace: MicroEngine.Input
Assembly: MicroEngine.Input.dll
Guide: Input
The button names of a gamepad family, for prompts: PadButton uses Xbox names, which PlayStation pads show as shapes and Nintendo pads with A/B and X/Y swapped.
public enum GamepadStyleFields
Nintendo = 2
Nintendo names, where the button in A’s place is labelled B.
PlayStation = 1
PlayStation shapes (cross, circle, square, triangle).
Xbox = 0
Xbox names (A, B, X, Y), also for pads whose family is unknown.