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PlatformAPI reference

Interface IHostProfile

Namespace: MicroEngine.Hosting
Assembly: MicroEngine.Hosting.dll
Guide: Composing a game for every platform

A named way to build a platform that a host can choose (the engine’s platform profiles implement it).

C#
public interface IHostProfile

Properties

Name

The name hosts select it by, compared case-insensitively.

C#
string Name { get; }

Property Value

string

UnsupportedReason

Why it cannot run in this process, or null when it can.

C#
string? UnsupportedReason { get; }

Property Value

string?