PlatformAPI reference
Interface IHostProfile
Namespace: MicroEngine.Hosting
Assembly: MicroEngine.Hosting.dll
Guide: Composing a game for every platform
A named way to build a platform that a host can choose (the engine’s platform profiles implement it).
public interface IHostProfileProperties
Name
The name hosts select it by, compared case-insensitively.
string Name { get; }Property Value
UnsupportedReason
Why it cannot run in this process, or null when it can.
string? UnsupportedReason { get; }