GraphicsAPI reference
Enum SpriteFlip
Namespace: MicroEngine.Graphics
Assembly: MicroEngine.Graphics2D.dll
Guide: Graphics
Mirrors a sprite’s texels within its quad (Draw).
[Flags]public enum SpriteFlipFields
Horizontal = 1
Mirrored horizontally.
None = 0
No mirroring.
Vertical = 2
Mirrored vertically.