GraphicsAPI reference
Enum ShaderStage
Namespace: MicroEngine.Graphics.Devices
Assembly: MicroEngine.Graphics.dll
Guide: The graphics device
Programmable stage.
public enum ShaderStageFields
Fragment = 1
Fragment stage.
Vertex = 0
Vertex stage.
GraphicsAPI reference
Namespace: MicroEngine.Graphics.Devices
Assembly: MicroEngine.Graphics.dll
Guide: The graphics device
Programmable stage.
public enum ShaderStageFragment = 1
Fragment stage.
Vertex = 0
Vertex stage.