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GraphicsAPI reference

Enum BlendMode

Namespace: MicroEngine.Graphics
Assembly: MicroEngine.Graphics2D.dll
Guide: Graphics

How drawn pixels combine with the canvas (see SetBlendMode): Alpha (normal transparency, the default), Additive (adds light: glows, sparks, fire) and Multiply (darkens: shadows, tints).

C#
public enum BlendMode

Fields

Additive = 1

Alpha = 0

Multiply = 2